3rdTech
Demonstrates New Photo-Realistic Models from 3D Scanning at SIGGRAPH 2003
The
DeltaSphere 3D Scene Digitizer and New Software Tools Target Entertainment
Industry
CHAPEL
HILL, N.C., July
28, 2003 – 3rdTech announced today new
software tools for the creation of photo-realistic models of real-world scenes
captured with the DeltaSphere-3000 3D Scene Digitizer. The new software, for the
first time, combines the high-speed model creation of a 3D laser scanner, with
the visual quality needed for film, video and video games.
The DeltaSphere-3000 has led the industry in producing
realistic 3D color models of real-world scenes and objects – quickly and
cost-effectively. 3rdTech has taken this development even further combining
high-resolution digital photographs as texture maps with scanned geometry. This
results in scene models that are often mistaken for actual video of the
real-world.
“We’ve shown very realistic scanned models at the last
two SIGGRAPH shows, but we weren’t satisfied”, said Nick England, President
of 3rdTech. “We’ve spent the last year focusing on the software tools needed
to make a break-through in photo-realistic models of scanned data, and the
results are impressive. ”
The new techniques are designed for creating models that can be used in film and
video production, or in the creation of scenes for video games or web sites.
Using the DeltaSphere Scene Digitizer and its new software, production companies
can save months of modeling time and still produce models of the highest
quality. 3rdTech will demonstrate an example of the new high quality scanned
model in booth 3539 at SIGGRAPH
2003. For additional information about the DeltaSphere-3000, see http://www.deltasphere.com.
Images
available upon request.