Hi-Resolution Textures
3rdTech has developed software tools that combine the high-speed
model creation of a 3D laser scanner, with the photo-realism required for analysis of the close-up photos taken at
crime scenes, for depiction of artwork at a museum, or for models for film,
video, and video games. 3rdTech has consistently been the leader in
combining high-quality, real-world texture maps with scanned data. Now, these
new capabilities enable high-resolution, 'close-up', digital photos to be used
as textures with standard scanned geometry. The results are greater realism and
the ability to 'zoom in' on scenes with incredible fidelity. It also
enables the real-world measurement of objects in the close-up photos
The pairs of images below show three views of a model created
with the DeltaSphere-3000 scanner. Each scene is rendered with textures on the
left, and as a textured 'wire frame' model on the right.

You should notice the realistic textures in the couch, chair
and floor, and the lighting around the windows and elsewhere. In addition,
several parts of the scene - the poster, the painting, and part of the sheet
music on the piano, were textured with close-up digital photos correctly
transformed and mapped to the geometry. The result is unparalleled realism -
even when you zoom in on the painting for a close up look.

The same technique can be used with crime scene data. Now
close-up photographs can be added to the geometry of the scene for 3D analysis,
measurement, and presentation.
